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Monday, August 3, 2026

Digital Archaeology: Floppy Disk #14 – FEMALE.DOC

This post includes the contents of FEMALE.DOC. This file is dated September 2nd, 1985 and is in a subdirectory called TELEPSYC. This is an article on nonmedical female sexual problems. No name or other credit is listed in the file. I tried doing a web search on a few strings from this article but couldn't find anything so I'm not sure who wrote it. Like the last few posts in this series, I believe this article came from a special interest group or some other kind of feature or area on Delphi called "TelePsych". As far as I can tell, these articles were exclusive to Delphi.

Digital Archaeology: Floppy Disk #14 – FEMALE.DOC/a>

Vintage Photos - Lot 6 (369-372)

All of the photos in this set were processed in August 1979. It looks like these were all taken at a weekend getaway or vacation at a lake.

Vintage Photos - Lot 6 (369-372)

Sunday, August 2, 2026

Super Mario Bros. 2 (NES)

Super Mario Bros. 2 is of course the sequel to what was at the time the most popular video game ever, Super Mario Bros. However, Super Mario Bros. 2 in North America and most of the rest of the world was not the same sequel that was released in Japan. Nintendo of America deemed the Japanese sequel to be too difficult and too much like its predecessor to be successful. Instead, an unrelated game called Yume Kōjō: Doki Doki Panic was improved upon and retrofitted with Mario Bros. related graphics, characters, etc. and released as Super Mario Bros. 2.

Despite being derived from a non-Super Mario Bros. game, SMB 2 was still a huge success. In fact, it was so successful that it was later also released in Japan as Super Mario Bros. USA. The original Japanese sequel was also later released to the rest of the world as Super Mario Bros.: The Lost Levels as part of Super Mario All-Stars on the Super Nintendo.

Super Mario Bros. 2 as a whole is very similar to the original. It is the epitome of the side-scrolling platform adventure game. However, gone is the two-player mode of the original and you now have four protagonists to chose from instead of just two. In addition, each one has slightly different abilities as opposed to all playing identically. One key new feature was the ability to lift and throw enemies and objects. This ability, along with a several new characters, have been included in a number of sequels and spin-offs since.

Super Mario Bros. 2 was hugely successful, selling in the neighborhood of 10 million copies and becoming the third highest selling video game for the original Nintendo Entertainment System. Because of its success, it has seen several re-releases. In 2001 it was released as Super Mario Bros. Advance for the Game Boy Advance. It was also included as part of Super Mario Bros. All-Stars for the Super Nintendo which was itself expanded and re-released multiple times for the Super Nintendo and Wii. It has also seen various Virtual Console releases for multiple subsequent Nintendo systems. This is one of those games that every gamer should at least try and it's pretty easy to come by in one form or another so what are you waiting for?

Saturday, August 1, 2026

Personal Computer Games (January 1985)

Personal Computer Games was a U.K. based magazine that was published in the 1980s. It covered games on popular computers of the time. The January 1985 issue includes:

Personal Computer Games (January 1985)