The Games Machine (December 1987)
The Games Machine was a video game magazine that was published from 1987 until 1990 and covered both consoles and home computers. The second issue from December 1987/January 1988 includes: Features
- Violence In Software - Mel Croucher accuses the industry
- Graphics Matter - Robin Candy paints with Degas Elite (ST)
- Not A Penny More - An adventure story to get you in the mood, specially written for The Games Machine by Robin Waterfield
- Heavens Above - Getting into Satellite TV with Mel Croucher
- Licensed to Kill - John Gilbert looks at licences, how they get them, do them and how they turn out
- The Advertising Game - There's more to games than playing, as Ocean's Steve Blower explains
- News - What's been happening lately
- Readerpage - The first of The Game Machine's readers' letters
- Previews - Ocean's Christmas bundle, plus all the important games for tomorrow
- Reviews - An incredible 38 pages of latest games across the formats rated - sorry, we couldn't fit all of them in!
- Getting Adventurous - With Rob Steel and two from Infocom among others
- Fantasy Games - John Woods rounds up some of the best role-playing games, and explains how the system works
- Music Matters - Jon Bates starts a series on the 'tapeless music studio' by going to the top - the Fairlight CMI
- Endpiece - Mel's infinitely trivial quiz, and details of next issue's contents
- Win A Sports Outfit - Gremlin Graphics have a massive collection of clothes and equipment suitable for Alternative World Games (which you can win as well)
- Win Yogi Bear Shirt 'N' Shorts - No need to be bear - look smarter than the average in Piranha's natty boxer shorts and T-shirts; and there are copies of the game too
- Re-Shades - Re-run of the Micronet Shades competition from last issue due to the error made in the copy. Two modems and free subs plus free time on Shades
- Win A Joystick - Courtesy of Britannia, we have 20 super new hand-held joysticks to give away
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