- Letters
- News
- Adventure Road - The Bard's Tale II - More Mazes, More Monsters, More Magic
- Tips & Tricks - Hints for Fun and Utility
- Technical Tips
- Interfacing Commodore's User Port, Part 2
- How to Keep Your Drive Alive
- Software Reviews
- Destroyer
- Operation Terminal
- Labyrinth
- Indoor Sports
- GFL Championship Football
- World Games
- Balance of Power
- Buyer's Guide to 128 BASIC Compilers
- Computer Tutor - C Tutorial, Part 3
- Law - Copyright Update
- The Inside Track
- Tech Notes
- How to Get Your Program Published
- Game Programs< - Pink Elephants/li>
- Jiffies
- Renumber BASIC
- Subliminal Messenger
- Envelopes
- Lock Your Line
- 64 Users Only
- Print Screen Utility
- Fun with Einstein
- 128 Users Only
- The 128 Mode
- Playing with POINTER
- Amiga Update - AmigaBASIC Tutorial
steem
Monday, May 13, 2013
Commodore Magazine, June 1987
http://www.megalextoria.com/wordpress/index.php/2013/05/13/commodore-magazine-june-1987/
http://www.megalextoria.com/wordpress/index.php/2013/05/13/commodore-magazine-june-1987/
Commodore Magazine was Commodore's final iteration of an official publication. While I've never been a fan of "official" publication in the video game world, I always thought Commodore Magazine was a high quality publication. The June 1987 issue includes:
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