ANALOG Computing was the longest running and most popular Atari 8-bit magazine in the U.S. In 1989 it was getting close to the end of its days. The June 1989 issue includes:
Features
- The Adventure Game Showdown - How adding pictures to text adventure style games changed adventure gaming.
- Secret Agent: Mission 1 - A type-in text adventure game with a secret agent theme.
- Sector to Printer - A type-in program that creates map print outs of adventure games by extracting map related data stored on disk. This is a demo program tailored for Ultima III.
- Disk Directory Alphabetizer - A type-in program that will reorganize your disk directories to be in alphabetical order.
Table of Contents from the June 1989 issue of ANALOG Computing
Reviews
- Mario Bros. - Mario Bros. was a 1983 arcade game so this was a pretty late conversion fort he Atari 8-bit. But if there was one thing Atari was good at, it was releasing and re-releasing old games.
- Desert Falcon - This Zaxxon-like game was one of the last major Atari releases for 8-bit computers. It was really an Atari XEGS game but would also work on the XL and XE computers.
Table of Contents from the June 1989 issue of ANALOG Computing (continued)
Columns
- Database DELPHI - An introduction to the DELPHI online service, the Atari SIG (Special Interest Group) in particular.
- Boot Camp - A look at the 6502 instruction set and how it addresses memory.
- The End User - Info about user groups and a look at SpartDOS X.
Departments
- Editorial - A sort of intro to the "Adventure Game Showdown" article above. There seems to be a concern that adding graphics to text adventures was a bad thing. Ironically, text adventures (with or without graphics) were already pretty much a dead genre by this time.
- Reader Comment - Letters from readers about reviews, previous type-in programs, internal troubles at Atari and the Atari 850 interface.
Back cover of the June 1989 issue of ANALOG Computing
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