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Friday, April 17, 2026
Snow White and the Seven Dwarves (Atari 2600)
Monday, April 6, 2020
VCS Owners Club Bulletin (September 1982)
https://www.megalextoria.com/wordpress/index.php/2020/04/06/vcs-owners-club-bulletin-september-1982/
https://megalextoria.blogspot.com/2020/04/vcs-owners-club-bulletin-september-1982.html
While the Atari 2600 (A.K.A. VCS - Video Computer System) was not the very first console, it is the one most responsible for popularizing home video games. While no doubt most popular in the U.S., it was a worldwide phenomena.
This is the September 1982 issue of VCS Owners Club Bulletin. This was the official Atari publication for the VCS in the U.K. It consisted of only a few pages and typically included new game release information (Demons to Diamonds is once such new release mentioned in this issue and it's on the cover too) and at least one article (in this case, one on the regional Pac-Man Competition in the U.K.) and a few other items like high scores and tips.
Monday, November 4, 2019
Amidar (Atari 2600)

Amidar (Atari 2600)
Amidar was released as an arcade game by Konami in 1981. As this was near the height of the popularity of the Atari 2600, it's unsurprising that it received an Atari 2600 port the following year. While this ad doesn't specifically mention the Atari 2600, that was the only home system that it was released for at the time.

This game makes fun of the endless maze games that were essentially knock-offs of Pac-Man. Ironically though, this game was really just another take on that concept. Amidar is really nonsensical as far as what you are doing in the game. On odd numbered levels you control an ape who must collect coconuts while avoiding headhunters. On even number levels you control a paint roller and must paint over each spot on the board while avoiding pigs. I have no idea what these two things have to do with each other.
Other play mechanics are very much like Pac-Man. Touching enemies normally kills you but by clearing a board you are temporarily able to kill enemies by touching them (as if you ate a power pellet in Pac-Man). However, there is the rather unique jump button. Instead of making you jump it makes all your enemies jump and you can then walk under them. As you might expect, as the level increases, your enemies get faster and more numerous.

The Atari 2600 version along with a 1983 release for the obscure Japanese only Casio PV-1000 are the only official releases I could find reference to. There were various knock-offs for various home computers that came a few years later. However, if you want an official home version you'll have to find the Atari 2600 version. You can also always emulate this game but if you are going to do that, you might as well find the arcade version. Apparently, the arcade version of Amidar was re-released for the Xbox 360 and Windows via Game Pak 12 for Game Room in 2010 but I believe that it is no longer available.
Screen shots above are from the Atari 2600 version of Amidar. The ad is from the January 1983 issue of Video Games magazine.
Tuesday, March 12, 2019
Q*Bert (Atari 2600)

Q*Bert (Atari 2600)
While there can be no doubt that Q*bert is one of the great arcade classics and one of the most recognizable classic arcade characters, I always found it to be incredibly frustrating. Yes, it was a difficult game but it isn't really the difficulty itself that really bothered me. It was the fact that I was always leaping to my death by accident because I never quite grasped the pseudo 3D viewpoint.



Monday, January 13, 2014
Star Raiders (Atari 2600)
Saturday, July 7, 2012
Atari Age Volume 2, Number 4, November 1983/February 1984
November 1983/February 1984 issue of Atari Age, the official publication of the Atari Club - http://cb44429f.tinylinks.co




